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Auto Chess - Global Teamfights 12+
The originator of auto battler
Dragonest
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
[Game Intro]
The originator of auto battler - Auto Chess!
The Dota Auto Chess, which has been sweeping over the world since 2019, released its indie game! Auto Chess, introduced by Drodo Studio and Dragonest Co.Ltd., is an original auto battler game that inherits the strategic gameplay of Dota Auto Chess. Fight in an 8-way match, pondering on the features of various lineups made up of 20 races and 13 classes!
Let's play chess in leisure time!!
-Innovative Gameplay
By collecting/changing Hero cards, and arranging different formations, 8 chess gamers will be contending for the first prize in the following tens of minutes. Millions of players are challenging each other every day, and it has become one of the most popular leisure gameplays nowadays.
-Strategy Rules the World
Players will randomly get their Heroes in the Sharing Cardpool, and form special formations according to their unique strategies. Evolution, combination, jockey for position, etc. enable you to practice your strategies to the greatest extent. Who will be adaptable to the changing tide and survive till the end?
-Fair Play
Make a real fair-play game! The World e-Sports Games are created by Dragonest Co.Ltd., Drodo, and lmbaTV.
-Global Server
No matter where you come from, welcome to our world and challenge players from all over the world!
Official website:http://ac.dragonest.com/en
Facebook:https://www.facebook.com/Auto-Chess-411330109632159
Customer service mailbox:autochess@dragonest.com
Pocket Dragonest:https://pd.dragonest.com/
What’s New
Version 2.32.2
[Back to 2019]
New nostalgic mode: Back to 2019. Click the Back to 2019 icon in the game lobby to enter.
1. Piece abilities, synergies, appearances, and quantities are all from the 2019 version (55 pieces without divinity wizard version).
2. Items are obtained through random drops and synthesis.
3. Chess player, chessboard, and piece skins from the normal mode cannot be used in nostalgic mode.
4. Nostalgic mode supports matching random matches and creating room matches.
[New Piece]
Carnation Elf-Lynn
Quality: Common
Race: Feathered
Class: Wizard
Ability: [Spore Bomb]
The ancient lantern of cursed spirit that stuns the target and all nearby enemies after a brief delay.
Ability Type: Active
Target: Single
Impact: Enemy
[Synergy Adjustment]
1. Assassin
Assassin[3]: Ally Assassins have a 15% chance to deal 300% damage with their base attacks.
Assassin[6]: Ally Assassins have a 20% chance to deal 400% damage with their base attacks.
Assassin[9]: Ally Assassins have a 5% chance to deal 500% damage with their base attacks. After entering battle, their first base attack has a 100% chance to deal 500% damage. After each enemy kill, their next base attack has a 100% chance to deal 500% damage.
Multiple synergies can stack, calculating Crit separately. When a critical hit occurs, the highest multiplier is used to calculate the damage.
2. Divinity
Divinity[2]: Reduces ability CD of ally pieces by 30%.
Divinity[4]: Reduces ability CD of ally pieces by 30%.
Divinity[6]: When allies cast abilities, their current cooldown of active abilities and active Item abilities will be reduced by 50%.
Can stack when multiple effects are triggered
[Storage Box]
New storage box feature. When the number of items in the inventory approaches the limit, the storage box functionality automatically activates, allowing items to be placed into the storage box to free up inventory space.
[Other]
1. The store has added a gold foil chocolate shop, introducing a new currency - gold foil chocolate.
2. The Holyselect War mode and Holyselect War Store have been closed.
For more updates, please see the in-game announcements.
Ratings and Reviews
See AllGreat game with only the smallest of problems
All and all I have an absolute blast playing this version of auto chess. The characters are well designed and the gameplay is easy to learn, hard to master which many people prefer. The only things that I have a major problem with are the shop rng and the item drops. Some games the troop you need is always one or two reshuffles away, but one game I needed one troop in order to upgrade my current troop to level 3 and I reshuffled 10+ times over three rounds and it never appeared once. And lastly I really enjoy equipping items to my troops, but some games you get 5 items in thirty rounds and your opponent has gotten 10-15. Along with items dropping sporadically, if you accidentally equip an item to the wrong troop there’s no way to retrieve it without selling that troop. Being able to move items freely among characters and the bag would be a great addition to the game. Honestly this game is an amazing way to just sit and pass the time and I hope it continues to grow in popularity and more people become introduced to the genre. If anyone reading this review is on the fence about getting the game, I highly recommend it.
Was fun, until Gods were introduced.
This game was really fun to play and create strategies on. Until the introduced the Divinity class. With this stupid class, normal strategies go out the window because of how weird the Divinity class acts. There’s only TWO new pieces in the WHOLE update that are divinity class and I’ve only seen ONE of them since the update. What’s worse is that there’s another restrictive class called Demon which took effect if there was only one, but at least there was a subclass, the Witcher, that could mitigate that effect. There should really be a subclass that could mitigate the effect of Divinity pieces rather than a synergy with the Divinity pieces. Maybe something like a Devout or Zealot subclass that could work like the Witcher but with Divinity so that more synergism gets strategies could work.
But what I think is most infuriating is that there are times whenever the Divinity piece is being played and players make it no further than round 5 no matter what type of strategy they try while others manage to win the whole match with two level 3 Gods of War with seemingly mish-mashed teams that don’t have a specific strategy yet they always come out on top. This is an inconsistency that really bothers me and would really like something that could mitigate the whole “no other race synergy” restriction.
Developer Response ,
Hi, thank you very much for your kind feedback, and we would also keep optimizing and adjust the pieces and skills. And also, we would record and consider the ideas soon.
It Is Playable
This game and genre are very entertaining and easy to pick up and put down leisurely. I cannot gripe too much about hiccups in the game play as the devs have already stated it is still in beta. A suggestion I have for the team is coding in an increasing rate of occurrence for pieces that are purchased and on deck or in the field. I understand that the deck is the same for all players and that it is shuffled after every round. However, the commons have a very low occurrence rate after round 10 or so. This almost forces a player to sell non-evolved commons to upgrade to the rarer pieces at a financial loss which gives that player a disadvantage in late game stages against a player who got lucky and was able to evolve all of their commons in the first 10 rounds and gain interest for ranking up and purchasing epic pieces. A minor coding change would solve this issue and allow for a more evenly matched game in general. Other than that I enjoy the game and the updates are spot on thus far. New additions are a little OP, but I know you will fix that later. Keep up the good fight.
Developer Response ,
Hi, dear player, thanks for your suggestion. Please feel free to contact customer service in the game for more suggestion feedback. And we shall always check and optimize the game.
App Privacy
The developer, Dragonest, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Identifiers
Data Linked to You
The following data may be collected and linked to your identity:
- Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Identifiers
- Usage Data
- Other Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Long Entertainment Company Limited
- Size
- 3.9 GB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 10.0 or later.
- iPad
- Requires iPadOS 10.0 or later.
- iPod touch
- Requires iOS 10.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English, Simplified Chinese
- Age Rating
- 12+ Infrequent/Mild Mature/Suggestive Themes Infrequent/Mild Sexual Content and Nudity Infrequent/Mild Cartoon or Fantasy Violence
- Copyright
- © 成都龙渊网络有限公司
- Price
- Free
- In-App Purchases
-
- 680 Donuts $9.99
- 60 Donuts $0.99
- 1280 Donuts $19.99